Description: This course introduces design documents and game assets used in the production process. The course focuses upon the creation and development of a design document and level designs in prototype format. Core concepts in game design are covered, including game world design, level design, level balancing, and game character development.
Learning Objectives:
- learn and explore the core concepts of design
- review and design documents and game assets used in the production process
- understand the design, creation and development of a game in a paper Prototype format
- learn to identify and analyze key concepts in game design and development