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  • Course Description: This course provides an introduction to urban transport planning, focusing on the principles, methodologies, and tools used to develop efficient and sustainable urban transport systems. Students will explore the roles of different stakeholders and the impact of transport planning on urban development. Course Objectives:
    1. Understand the basic principles of urban transport planning.
    2. Analyze urban transport systems and their components.
    3. Explore methodologies and tools for transport planning.
    4. Evaluate the impact of transport planning on urban development.
    5. Engage with stakeholders in the urban transport planning process.
    Course Outcomes:
    1. Apply principles of urban transport planning in real-world scenarios.
    2. Conduct comprehensive analyses of urban transport systems.
    3. Use planning tools to develop efficient transport plans.
    4. Assess the impact of transport planning on urban areas.
    5. Collaborate effectively with stakeholders in transport planning.
  • Course Description This course covers the basics of furniture assembly, including tools, techniques, and safety protocols. Course Objectives
    • Understand the basics of furniture assembly.
    • Learn assembly techniques.
    • Develop skills in using assembly tools.
    • Emphasize safety in furniture assembly.
    • Prepare students for roles in furniture assembly.
    Course Outcomes
    1. Explain the basics of furniture assembly.
    2. Perform assembly techniques accurately.
    3. Use assembly tools properly.
    4. Apply safety protocols in furniture assembly.
    Prepare for roles in furniture assembly.
  • Interactive activities and learning path. Instant Access to our platform / multimedia content 1 year full access to the purchased courses.
  • Interactive activities and learning path. Instant Access to our platform / multimedia content 1 year full access to the purchased courses.
  • Course Description:

    This course will provide participants with an understanding of the fundamentals of game production and prototyping. Topics covered include concept design, asset creation, scripting and gameplay mechanics development, quality assurance practices, project management skills, and user interface design. Participants will gain the knowledge necessary to develop a successful game product from prototype to final implementation. Course Objectives:
    • Create concepts and designs that are both creative and feasible
    • Utilize industry best practices when creating game assets
    • Develop scripts as required by design specifications
    • Construct various gameplay mechanics that replicate real-life situations
    • Implement quality assurance protocols to ensure error-free products
    • Apply project management skills to manage the development team
    • Design engaging user interfaces for a variety of platforms
    • Leverage software tools for asset creation and animation processes
    • Identify usage patterns within alpha testing environments
    • Deploy strategies for continual improvement in gameplay mechanics
  • Course Description: This course will introduce participants to the fundamentals of game programming. Topics covered include 2D graphics programming, scripting languages, game engine architecture, and animation techniques. Participants will gain an understanding of core computer science concepts, develop their technical implementation skills and acquire a portfolio of game programming projects. Course Objectives:
    • Master the fundamentals of 2D graphics programming
    • Utilize scripting languages to create dynamic applications
    • Understand basic concepts of game engine architecture
    • Incorporate animation tools into existing projects
    • Design effective algorithms for game logic implementation
    • Construct efficient user interfaces that respond to player input
    • Develop powerful AIs for challenging game experiences
    • Implement data structures to optimize gameplay
    • Create a portfolio of games using modern technologies
    • Troubleshoot existing codebase for potential performance improvements
  • Game Programming II

    Course Description: This course will build on the concepts of game programming introduced in Game Programming I. Topics covered include 3D graphics programming, audio design, physics simulations, and multi-player networking. Participants will deepen their programming knowledge, bolster their technical implementation capabilities and create custom game engines. Course Objectives:
    • Understand the fundamentals of 3D graphics programming
    • Leverage scripting languages to automate tedious tasks
    • Experiment with advanced game engine techniques
    • Incorporate audio tools into existing projects
    • Develop realistic physics simulations for immersive environments
    • Implement robust user interfaces for seamlessly engaging games
    • Design algorithms for reliable variables synchronization
    • Construct custom game engines using modern technologies
    • Create a portfolio of games optimized for multiple platforms
    • Troubleshoot existing codebase for potential performance enhancements
  • Course Description:

    This specialization course will cover all elements of game programming, from basic 2D and 3D graphics to advanced topics such as audio and physics simulations. Participants will gain proficiency in scripting languages, game engine architecture, animation techniques and custom game engine development. Throughout the course, students will build a portfolio of games for multiple platforms and hone their technical implementation skills. Course Objectives:
    • Acquire mastery in the fundamentals of 2D & 3D graphics programming
    • Utilize scripting languages to create powerful applications
    • Understand the intricacies of game engine architecture
    • Incorporate audio tools and animation techniques into existing projects
    • Develop realistic physics simulations for immersive experiences
    • Construct effective user interfaces for smoothly engaging games
    • Design algorithms for reliable variables synchronization
    • Create custom game engines using modern technologies
    • Develop a portfolio of games optimized for multiple devices
    • Troubleshoot existing codebase for potential performance improvements
  • Course Description: This GED Exam Preparation is a complete, comprehensive course that provides the student with a strong foundation of knowledge in literacy, mathematics, social studies, and science, the four core areas tested by the GED Exam. This GED Exam Preparation is designed to help prepare students pass the updated GED Exam. All four core areas are covered in this one course. This course is also used to prepare for the HISET and TASC. Learning Objectives:
    • Master the meaning of core concepts and terminology
    • Demonstrate a comprehension of a range of subject facts, philosophies, and implementations
  • Course Description This course covers the essential skills for general building cleaning, including techniques for various surfaces, safety protocols, and maintenance. Course Objectives
    • Understand the basics of building cleaning.
    • Learn cleaning techniques for different surfaces.
    • Emphasize safety protocols in cleaning.
    • Develop maintenance skills.
    • Prepare students for roles in building cleaning.
    Course Outcomes
    1. Explain the basics of building cleaning.
    2. Perform cleaning techniques for various surfaces.
    3. Apply safety protocols in cleaning tasks.
    4. Conduct basic maintenance.
    5. Prepare for roles in building cleaning.

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