Course Description:
This course will provide participants with an understanding of the fundamentals of game production and prototyping. Topics covered include concept design, asset creation, scripting and gameplay mechanics development, quality assurance practices, project management skills, and user interface design. Participants will gain the knowledge necessary to develop a successful game product from prototype to final implementation.
Course Objectives:
- Create concepts and designs that are both creative and feasible
- Utilize industry best practices when creating game assets
- Develop scripts as required by design specifications
- Construct various gameplay mechanics that replicate real-life situations
- Implement quality assurance protocols to ensure error-free products
- Apply project management skills to manage the development team
- Design engaging user interfaces for a variety of platforms
- Leverage software tools for asset creation and animation processes
- Identify usage patterns within alpha testing environments
- Deploy strategies for continual improvement in gameplay mechanics